1 |
nq210302_msg0001 |
Hey, there you are. |
No audio available
|
2 |
nq210302_msg0002 |
Yeah. Just sayin', if you lose control
of that thing here, we'll be mincemeat. |
No audio available
|
3 |
nq210302_msg0003 |
Oh, you won't need to worry about that.
I can stop it immediately if it shows any
sign of going rogue. |
No audio available
|
4 |
nq210302_msg0004 |
Bet you anything it's gonna
go wrong again. |
No audio available
|
5 |
nq210302_msg0005 |
...Don't like this. |
No audio available
|
6 |
nq210302_msg0006 |
... |
No audio available
|
7 |
nq210302_msg0007 |
It'll be fine! Probably! |
No audio available
|
8 |
nq210302_msg0008 |
Queen's crackers, lady,
don't move it without telling us! |
No audio available
|
9 |
nq210302_msg0009 |
Well, look on the bright side -
it's shown no hostility toward us. |
No audio available
|
10 |
nq210302_msg0010 |
Oh, that wasn't the test! I mean come on,
what good is this thing if it's not going to
fight potential threats for us? |
No audio available
|
11 |
nq210302_msg0011 |
I don't exactly see many enemies
around here, though... |
No audio available
|
12 |
nq210302_msg0012 |
I'm sure there are some soldiers
bumbling around here somewhere. |
No audio available
|
13 |
nq210302_msg0013 |
There's been a lot of them
wandering right in lately. |
No audio available
|
14 |
nq210302_msg0014 |
And...your Auto-Lev can
track them down? |
No audio available
|
15 |
nq210302_msg0015 |
It's not out of the question,
but we haven't tested it. |
No audio available
|
16 |
nq210302_msg0016 |
So I'm going to need you
to bring the enemies to us! |
No audio available
|
17 |
nq210302_msg0017 |
You want us to lure them? |
No audio available
|
18 |
nq210302_msg0018 |
That's right! I'm testing its behavior,
and in a battle you'd be fighting
alongside the Auto-Lev. See? |
No audio available
|
19 |
nq210302_msg0019 |
...You make it sound so easy. |
No audio available
|
20 |
nq210302_msg0020 |
OK, we'll see what we can do.
I did say we'd help if we could. |
No audio available
|
21 |
nq210302_msg0021 |
Thanks! |
No audio available
|