1 |
nq230100_msg0001 |
Ashera, what will Colony 11 do now? |
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2 |
nq230100_msg0002 |
Hm? Why ask me? |
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3 |
nq230100_msg0003 |
Try not to play dumb...
Maybe he's asking because it's
your colony? |
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4 |
nq230100_msg0004 |
Erm, no? Surely it's your colony now,
if anything. |
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5 |
nq230100_msg0005 |
Wha... Just how do you figure that? |
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6 |
nq230100_msg0006 |
I figure it by how soundly Colony 11
was thrashed into submission by the
traitorous Ouroboros. |
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7 |
nq230100_msg0007 |
They say to the victor go the spoils.
Therefore, Colony 11 now belongs
to you lot. |
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8 |
nq230100_msg0008 |
You were also on the winning side,
if memory serves. |
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9 |
nq230100_msg0009 |
Ahh, if the commander herself says
it's fine, who are we to argue? |
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10 |
nq230100_msg0010 |
Our list of allies is limited. We're grateful
for any cooperation. |
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11 |
nq230100_msg0011 |
Oh, I forgot to tell you something... |
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12 |
nq230100_msg0012 |
We're a fickle lot in Colony 11. Most of us
do as we please. So you should be
careful how you handle us. |
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13 |
nq230100_msg0013 |
Just because I've taken a liking to
you doesn't mean the others will. |
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14 |
nq230100_msg0014 |
Why can't you just explain our good
qualities to them, get them to help us? |
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15 |
nq230100_msg0015 |
What, I should just tell them directly?
A bunch of people who'll cut me down
if I show any weakness? |
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16 |
nq230100_msg0016 |
I guess that won't work...
But then what the spark are we
supposed to do? |
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17 |
nq230100_msg0017 |
Hmm. Let me give you a piece
of advice, as former commander. |
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18 |
nq230100_msg0018 |
In Colony 11 there's a group
of elite soldiers called the Three Ravens. |
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19 |
nq230100_msg0019 |
Three...? |
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20 |
nq230100_msg0020 |
You don't remember?
They fought us on Ixia Bridge. |
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21 |
nq230100_msg0021 |
Oh, those guys!
Their names were...lemme think... |
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22 |
nq230100_msg0022 |
"Spearhead Zoren",
"Fellplume Easel", and
"Tenacious Clad". |
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23 |
nq230100_msg0023 |
They lead the three units that make
up Colony 11. You could call them
the pillars of the colony. |
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24 |
nq230100_msg0024 |
Win those three over, and you've
basically got the whole colony. |
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25 |
nq230100_msg0025 |
You make it sound simple. How are
we meant to "win them over", exactly? |
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26 |
nq230100_msg0026 |
Good question. I simply crushed
them until they did my bidding. |
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27 |
nq230100_msg0027 |
Queen's teeth, no wonder they
wanna kill you! |
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28 |
nq230100_msg0028 |
But I know that you lot can play it
a bit smarter than that. |
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29 |
nq230100_msg0029 |
For example, you could glean some
intel about them. The best way to know
an enemy is to become their friend. |
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30 |
nq230100_msg0030 |
Whoa... |
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31 |
nq230100_msg0031 |
They may be a group of thugs, but as
soldiers go they're the best of the best.
Not as good as me, obviously. |
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32 |
nq230100_msg0032 |
I can't see any downside to winning them
over. It'd do wonders for your ally base.
How about it? |
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33 |
nq230100_msg0033 |
You're not wrong there.
We'll think it over. |
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34 |
nq230100_msg0034 |
Thinking, is it?
Don't deliberate over it for too long. |
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35 |
nq230100_msg0035 |
What's that supposed to mean? |
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36 |
nq230100_msg0036 |
Leave that lot alone for too long and
they'll end up in some battle or other. |
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37 |
nq230100_msg0037 |
You'd better do something about them
before they end up being a nuisance for
someone else. |
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38 |
nq230100_msg0038 |
Is trouble seriously all your
colony is good for...? |
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39 |
nq230100_msg0039 |
Hahaha, might be!
Well, I wish you luck! |
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